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Pets are a feature available from the start of the game. Over the course of play, you will gather up a crew of little critters who can train against your clones, boosting the stats of your God as they get stronger. Your pets can also be sent out on campaigns, 1-12 hour missions to gather food, divinity, items, GP, and more.

Once you have at least 6 pets, you can also send them to explore special Dungeons. There, they can gather resources and use them to craft weapons, armor and accessories which give bonuses to their dungeon stats and also to your God's stats.


List of Pets Edit

Note: Use the content menu above to navigate to the infos below all the pet pictures.

Mouse

Mighty Mouse
Earth
Mouse
Mouse evo
Total Growth 3 Health 21
Physical Mystic Battle Attack Defense  Speed
1 1 1 3 3 3
Campaign Bonus Special Ability
Mouse decreases the chance to find food and better quality food by 50% in food campaigns Increases the bonus to food campaigns by 100%. (-50% -> +50%)

Unlock Criteria

Evolution Requirements

You need to beat Hyperion to get it. Total Growth 100
Material 5 Wood
Other 100 Puny Food

Description

A cute little mouse. Not to confuse with a computer mouse. But don't underestimate it! This mouse can steal cheese faster than you can even look!


Cupid

Wind
Cupid
Cupid evo
Total Growth 33 Health 21
Physical Mystic Battle Attack Defense  Speed
14 2 17 3 3 3
Campaign Bonus Special Ability
Cupid increases the divinity gain by 100% in divinity campaigns. Increases the bonus for all campaigns by an extra 0.5% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

You need to beat Eros to unlock it. Total Growth 200
Material 10 Feather
Other 100 Chocolate

Description

It likes to shoot humans through the heart and talks about something called 'love' all the time. It also likes to eat chocolate a lot.


Squirrel

Fire
Squirrel
Squirrel evo
Total Growth 60 Health 21
Physical Mystic Battle Attack Defense  Speed
20 20 20 3 3 3
Campaign Bonus Special Ability
Squirrel increases the chance to find food and better quality food by 75% in food campaigns. Increases the drop rate for items in dungeons by an extra 0.5% * class level if your class is a rogue.

Unlock Criteria

Evolution Requirements

Defeat Tyrant Overlord Baal Total Growth 500
Material 25 Hot Stone
Other 100 God Power; Complete UBC

Description

It likes to run around in Tyrant Overlord Baals' garden. He doesn't let anyone else into his garden, so you need to defeat him to get it.


Rabbit

Earth
Rabbit
Rabbit evo
Total Growth 110 Health 21
Physical Mystic Battle Attack Defense  Speed
40 10 60 3 3 3
Campaign Bonus Special Ability
Rabbit increases levels gained by all pets by 35% in level campaigns. Increases the damage you do with multi target attacks in dungeons by an extra 0.51% * class level if your class is a mage.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v5 to get it. Total Growth 1000
Material 50 Wood
Other Beat Baal and don't kill any bunny.

Description

Not to be confused with a bunny on Gaia. The name is different, it starts out even weaker! But it will become strong. Probably.


Cat

Neutral
Cat
Cat evo
Total Growth 240 Health 32
Physical Mystic Battle Attack Defense  Speed
70 90 80 3 3 3
Campaign Bonus Special Ability
Cat has a 50% greater chance to find god power in god power campaigns. Increases the damage you do with single target attacks in dungeons by an extra 0.51% *class level if your class is an assassin.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v10 to get it. Total Growth 1500
Material 75 Iron Bar
Other 150 God Power

Description

Last survivor of the planet Catomaro. Somehow it ended up as P.Baal V10's pet. If you beat him, you might catch the cat!


Dog

Neutral
Dog
Dog evo
Total Growth 284 Health 32
Physical Mystic Battle Attack Defense  Speed
150 35 99 3 3 3
Campaign Bonus Special Ability
Dog has 50% greater chance to find rare items, and gains 50% more pet stones in item campaign. Dog gains 50% less multiplier in multiplier campaign. Increases the defense for dungeons by an extra 0.52% * class level and increases the chance to take damage instead of a party member by 10% if your class is a defender.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v15 to get it. Total Growth 2000
Material 100 Iron Bar
Other 1000 Strong Food

Description

P. Baal 15's Fighting Dog. It is totally loyal to its owner. At least as long as the owner feeds it.


Fairy

Wind
Fairy
Total Growth 371 Health 32
Physical Mystic Battle Attack Defense  Speed
1 250 120 3 3 3
Campaign Bonus Special Ability
Fairy has 50% greater chance to find rare items, and gains 50% more pet stones in item campaign. increases the heal power and buff effect for dungeons by an extra 0.53% * class level if your class is a supporter.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v20 to get it. Total Growth 2500
Material 125 Bound Feather
Other 10 Godly Liquid

Description

A small fairy searching for trouble all the time. It likes to hide planets from P.Baal v 20. It usually takes him days to find them again!


Dragon

Fire
Dragon
Dragon evo
Total Growth 900 Health 32
Physical Mystic Battle Attack Defense  Speed
300 300 300 3 3 3
Campaign Bonus Special Ability
Dragon gains 100% more multiplier in multiplier campaign. Increases the damage you do with multi target attacks in dungeons by an extra 0.53% * class level if your class is a mage.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v25 to get it. Total Growth 3500
Material 175 Fire Stone
Other Pet Rebirth Multiplier of 2000%

Description

You might think that is the "Dragon" monster. If you did, you are sooo wrong about that! It is not a puny monster but a cute little baby dragon!


Snake

Water
Snake
Snake evo
Total Growth 1200 Health 32
Physical Mystic Battle Attack Defense  Speed
350 500 350 3 3 3
Campaign Bonus Special Ability
Snake gains 50% more divinity when on a divinity campaign. Increases the speed of creating items by an extra 0.55% * class level if your class is an alchemist.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v30 to get it. Total Growth 5000
Material 250 Nevermelting Ice
Other Give it 100 Chakra Pills

Description

P. Baal v30 once had a girlfriend with snakes on her head. His girlfriend is gone now, but one of the snakes is still there. Since then he kept it as a pet.


Shark

Water
Shark
Shark evo
Total Growth 1650 Health 32
Physical Mystic Battle Attack Defense  Speed
400 400 850 3 3 3
Campaign Bonus Special Ability
Shark increases growth given to weaker pets by 100% in growth campaigns. Increases the damage you do with single target attacks in dungeons by an extra 0.57% * class level if your class is an assassin

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v35 to get it. Total Growth 7000
Material 350 Nevermelting Ice
Other All pets >5000 Total Growth

Description

It likes to swim in salty water and eats everything it finds in there. P. Baal v35 found that funny and kept it as his pet.


Octopus

Water
Octopus
Octopus evo
Total Growth 2331 Health 32
Physical Mystic Battle Attack Defense  Speed
777 777 777 3 3 3
Campaign Bonus Special Ability
Octopus has 100% greater chance to find foods in food campaigns. Octopus has an 80% worse chance to find god power in god power campaigns. Increases the speed and quality of creating equip by an extra 0.59% * class level if your class is a blacksmith.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v40 to get it. Total Growth 9000
Material 450 Nevermelting Ice
Other S-grade Tsunami Spear

Description

Just like the shark its home is in the oceans. It looks weaker than a shark, but that is just to fool their predatory into preying on them. P. Baal v40 liked to watch it and took it away.


Slime

Water
Slime
Slime evo
Total Growth 3500 Health 32
Physical Mystic Battle Attack Defense  Speed
1250 1000 1250 3 3 3
Campaign Bonus Special Ability
Slime has 25% greater result in all campaigns. Increases the damage you do with multi target attacks in dungeons by an extra 0.62%* class level if your class is a mage.

Unlock Criteria

Evolution Requirements

You need to beat P. Baal v50 to get it. Total Growth 12000
Material 600 Nevermelting Ice
Other All pets > 100 million total stats

Description

P.Baal v50 liked to experiment with slimies a lot and evolved one of them into ever stronger versions. This slime is the result


Mole

Earth
Mole
Mole evo
Total Growth 150 Health 21
Physical Mystic Battle Attack Defense  Speed
50 50 50 3 3 3
Campaign Bonus Special Ability
Mole has 50% worse chance to find foods in food campaigns. Increases the bonus for all campaigns by an extra 0.5% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

You need to beat Jacky lee, while having over 100 levels in the Physical Attack+ Might skill. Total Growth 500
Material 25 Wood
Other Defeat Doppelganger in a special fight while having at least 200 in attack and defense might

Description

It is hard to see because it usually hides in underground. It is a big fan of Jacky Lee and has seen all his movies. It believes that attack is the best defense. It is bad in food campaigns.


Camel

Fire
Camel
Camel evo
Total Growth 450 Health 21
Physical Mystic Battle Attack Defense  Speed
200 150 100 3 3 3
Campaign Bonus Special Ability
Camel has a 60% greater chance to find god power in god power campaigns. Increases the bonus for all campaigns by an extra 0.51% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

You need to complete all training and monster achievements while having not defeated a single God. Total Growth 1000
Material 50 Hot Stone
Other Kill Baal without getting any achievement

Description

Can stay alive without water for a long period of time. It has achieved a lot, but doesn't believe in gods. It is good in god power campaigns.


Goat

Earth
Goat
Goat evo
Total Growth 900 Health 32
Physical Mystic Battle Attack Defense  Speed
300 300 300 3 3 3
Campaign Bonus Special Ability
Goat cannot find any food in food campaigns. Goat has 100% greater chance to find rare items, and gains 100% more pet stones in item campaigns. Increase the drop rate for items in dungeons by an extra 0.58 * class level if your class is a rogue.

Unlock Criteria

Evolution Requirements

You must make 5000 Mystic Gardens, and have 1+ of every single creation available for the goat to eat upon his arrival (even a universe). You must do this while having not killed a single monster, or killed any Ultimate Beings. Total Growth 7500
Material 375 Special Wood
Other Have 10000 of all creations on hand, build a 50/50 Black Hole, no fighting

Description

Likes to feed on grass all the time and wants everything for himself. It is also really peaceful, no killing allowed! It is bad in food campaigns, good in item campaigns.


Turtle

Earth
Turtle
Turtle evo
Total Growth 661 Health 32
Physical Mystic Battle Attack Defense  Speed
600 60 1 3 3 3
Campaign Bonus Special Ability
Turtle has a 25% penalty in 1 hour campaigns. Turtle has a 25% bonus in 12 hour campaigns. Increases the defense for dungeons by an extra 0.6% * class level and increases the chance to take damage instead of a party member by 10% if your class is a defender.

Unlock Criteria

Evolution Requirements

You must complete an Ultimate Arty Challenge. Total Growth 10000
Material 500 Special Wood
Other Have finished at least 2 UACs, give it 200 God Power

Description

It is never in a hurry, never stressed and takes everything slowly. A really patient pet, just the way you need to be to beat the Ultimate Arty Challenge. It is bad in 1 hour campaigns, good in 12 hour campaigns.


Rudolph

Wind
Rudolph
Total Growth 550 Health 32
Physical Mystic Battle Attack Defense  Speed
150 250 150 3 3 3
Campaign Bonus Special Ability
Rudolph increases the chance to find rare items and the number of pet stones by 35% in item campaigns, increases the chance to find food and better quality food by 35% in food campaigns. Increases the drop rate for items in dungeons by an extra 0.55% * class level if your class is a rogue.

Unlock Criteria

Evolution Requirements

Unlocked via Chirstmas Event or Pet Token. Total Growth 5000
Material 250 Bound Feather
Other 1000 Baal Power

Description

It lost it's way from carrying presents for santa. Now it arrived here and doesn't want to go back. It is good in item campaigns, good in food campaigns.


Pumpkin

Fire
Pumpkin
Pumpkin evo
Total Growth 1998 Health 32
Physical Mystic Battle Attack Defense  Speed
666 666 666 3 3 3
Campaign Bonus Special Ability
Pumpkin has a 30% chance to find chocolate in food campaigns. This is increased by 30% every hour. In a 12 hour campaign it finds 3 chocolates with a 60% chance for a 4th. Will find an extra 20% (20 + 0.5 * class level) per hour chocolate in food campaigns.

Unlock Criteria

Evolution Requirements

Unlocked via Halloween Event or Pet Token. Total Growth 5000
Material 250 Fire Stone
Other 666 Chocolate

Description

Comes straight from hell and likes to steal candies. If you use it on food campaigns, it has a chance to find chocolate in additional to the other food found.


Doughnut

Earth
Total Growth 21 Health 32
Physical Mystic Battle Attack Defense  Speed
7 7 7 3 3 3
Campaign Bonus Special Ability
Doughnut has 75% greater chance to find food in food campaigns. Finds 50% * hour Mighty Food in all campaigns

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 5000
Material 250 Special Wood
Other 100 Mighty Food

Description

It smells sweet and looks delicious. It can talk and if you believe what it says, you will die on the spot if you eat it! No one tried to find out if it tells the truth yet, though.


Eagle

Wind
Eagle
Eagle evo
Total Growth 231 Health 32
Physical Mystic Battle Attack Defense  Speed
77 77 77 3 3 3
Campaign Bonus Special Ability
Eagle has 75% greater chance to find rare items, and gains 75% more pet stones in item campaign. Increases the bonus for all campaigns by an extra 0.5% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 2000
Material 100 Bound Feather
Other 50 Lucky Draws

Description

A space eagle from the 42nd dimension in the fourth galaxy, where it escaped from a supernova just before the galaxy was wiped out. So it is pretty fast.


Penguin

Water
Penguin
Penguin evo
Total Growth 400 Health 32
Physical Mystic Battle Attack Defense  Speed
50 200 150 3 3 3
Campaign Bonus Special Ability
Penguin has 75% greater chance to find god power in god power campaigns. Increases the damage you do with single target attacks in dungeon by an extra 0.53% * class level if your class is an assassin.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 3500
Material 175 Nevermelting Ice
Other 35000 Pet Stones

Description

Once it tried to go as a P.Baal but it failed miserably. A real P.Baal knocked it out while trying to walk towards him. Or more like the air surrounding him was enough to knock it out.


Phoenix

Fire
Phoenix
Phoenix evo
Total Growth 450 Health 32
Physical Mystic Battle Attack Defense  Speed
150 150 150 3 3 3
Campaign Bonus Special Ability
Phoenix gives 50% more levels to all pets in level campaign. Increases the speed of creating items by an extra 0.6% * class level if your class is an alchemist.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 10000
Material 500 Fire Stone
Other All pets > Level 9000

Description

A really big bird. Flames surround it and it will revive after it is killed without fail. But it is also pretty strong, so that only happens once in a while.


Wizard

Wind
Wizard
Wizard evo
Total Growth 661 Health 32
Physical Mystic Battle Attack Defense  Speed
1 60 600 3 3 3
Campaign Bonus Special Ability
Wizard gives 50% less divinity in divinity campaigns Wizard gives 75% more multiplier in multiplier campaigns. Increases the damage you do with multi target attacks in dungeons by an extra 0.63% * class level if your class is a mage.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 12500
Material 625 Bound Feather
Other All monuments and upgrades except Black Hole at 666/666

Description

He has read a lot of books about spells and such. In his younger years, he never understood the way to cast the spells. Now he has become really old and can cast them with his finger snaps.


Pegasus

Wind
Pegasus
Pegasus evo
Total Growth 800 Health 32
Physical Mystic Battle Attack Defense  Speed
150 500 150 3 3 3
Campaign Bonus Special Ability
Pegasus gives 40% more levels to all pets in level campaigns. Increases the speed and quality of creating equip by an extra 0.65% * class level if your class is a blacksmith.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 15000
Material 750 Bound Feather
Other 50000 Pet Stones

Description

It was once a horse which wanted to fly and kept jumping on trees. After falling to the ground millions of times, its skin become blue and it grew wings.


UFO

Neutral
Total Growth 1499 Health 32
Physical Mystic Battle Attack Defense  Speed
250 999 250 3 3 3
Campaign Bonus Special Ability
Ufo gives 75% more multiplier in multiplier campaigns. Increases the bonus for all campaigns by an extra 0.7% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 20000
Material 1000 Iron Bar
Other Total Pet Physical Multiplier > 100 million %

Description

It flies thorough outer space from planet to planet without ever landing once. Nobody will believe you if you say you saw it flying around.


Robot

Neutral
Robot
Robot evo
Total Growth 3249 Health 32
Physical Mystic Battle Attack Defense  Speed
750 999 1500 3 3 3
Campaign Bonus Special Ability
Robot increases growth given to weaker pets by 100% in growth campaigns, and increases the chance to find food and better quality food by 100% in food campaigns. increases the speed and quality of creating equip by an extra 0.75% * class level if your class is a blacksmith.

Unlock Criteria

Evolution Requirements

Unlocked via the Pet Token. Total Growth 25000
Material 1250 Iron Bar
Other All pets > 9000 Total Growth

Description

A robot which looks like a human in armor and can fly. Someone back on Earth invented it, then it escaped to this universe and never came back.


Stone

Golem
Earth
Stone
Stone evo
Total Growth 0 Health 32
Physical Mystic Battle Attack Defense  Speed
0 0 0 3 3 3
Campaign Bonus Special Ability
It is bad in all campaigns. +100% to all campaigns

Unlock Criteria

Evolution Requirements

"Find out the secret way to unlock Stone!" Available for 1000 Challenge Points. Total Growth 25000
Material 1250 Special Wood
Other None

Description

A stone. It seems to be useless and does nothing. But somehow you can feel something special about it. Maybe you will find out if you grow it hard enough?


Afky clone

Neutral
Afky clone
Afky clone evo
Total Growth 2002 Health 32
Physical Mystic Battle Attack Defense  Speed
2000 1 1 3 3 3
Campaign Bonus Special Ability
Starts with +20% to food campaign and -30% to all other campaigns. This is increased by log_2(Current Afky Power)% with a maximum of +100% to food campaign and +50% to all other campaigns. Increases the bonus for all campaigns by an extra 0.55% * class level if your class is an adventurer

Unlock Criteria

Evolution Requirements

Reach 1 billion (1e9) Afky God power. Total Growth 5000
Material 250 Iron Bar
Other Afky Clone campaign bonus >= +20% (1.126e15 Afky God power)

Description

He was killed by Afky God for year and years for no reason. After Afky God became too powerful, he finally found a way to flee.


Gold Dragon

Neutral
Gold Dragon
Total Growth 300 Health 32
Physical Mystic Battle Attack Defense  Speed
100 100 100 3 3 3
Campaign Bonus Special Ability
When you feed it all pets you own will receive 25% of the growth the dragon receives Increases the speed of creating items by an extra 0.65% * class level if your class is an alchemist.

Unlock Criteria

Evolution Requirements

Import Idle Cooking Emperor data on Kong, or use a Pet Token. Total Growth 15000
Material 750 Iron Bar
Other Have Titanium Armor, Sword and Ring equipped

Description

A golden dragon from an ancient cooking empire. It likes to cook food with gold.


Ape

Fire
Ape
Ape evo
Total Growth 1800 Health 32
Physical Mystic Battle Attack Defense  Speed
350 550 900 3 3 3
Campaign Bonus Special Ability
It has +100% in growth campaigns. Increases the damage you do with single target attacks in dungeons by an extra 0.65% * class level if your class is an assassin

Unlock Criteria

Evolution Requirements

All ape monster achievements and no other monster achievement, ultimate crystal level 12+ as the only equipped crystal and 500/100 Temple of God. Total Growth 15000
Material 750 Fire Stone
Other Equip a level 20 Ultimate Crystal, have a 5000/1000 Temple of God

Description

It is just an ape with weird hair. Really powerful and likes to fight all day. Apes are the only important monsters. It thinks it is the only ultimate pet. You need to show the ultimate at a high level and it needs its own prayers.


FSM

Wind
FSM
Total Growth 9201 Health 32
Physical Mystic Battle Attack Defense  Speed
100 9001 100 3 3 3
Campaign Bonus Special Ability
It increases the divinity you gain from your divinity generator by log2(Total Stats). In god power campaigns it doubles god power rewards of all campaign members. Increases the bonus for all campaigns by an extra 0.85% * class level if your class is an adventurer

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 35000
Material 1750 Bound Feather
Other Have it equipped with SSS rank hurricane sword, armor and ring

Description

An unkown diety of another world. Some people say it is the almighty creator of everything.


Hermit Crab

Water
Total Growth 300 Health 21
Physical Mystic Battle Attack Defense  Speed
100 100 100 3 3 3
Campaign Bonus Special Ability
It has +50% in multiplier campaigns. Increases the speed and quality of creating equip by an extra 0.51% * class level if your class is a blacksmith.

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 1000
Material 50 Ice
Other Total Pet Mystic multiplier > 10 million %

Description

It is kind of weak but has a strong shell to protect itself. Not Always but it hides in there anyway.


Holy ITRTG Book

Fire
Total Growth 7500 Health 32
Physical Mystic Battle Attack Defense  Speed
2500 2500 2500 3 3 3
Campaign Bonus Special Ability
It doubles your attack power and makes you immune against critical hits when fighting other gods. It has +150% in divinity campaigns, +100% in godpower campaigns, +50% in level campaigns. Increases the bonus to all classes by an extra 0.4% * class level and lets you change classes without loss or cost. It will also count for right class in dungeon events.

Unlock Criteria

Evolution Requirements

Create 1E7 suns, have 6.67E21 divinity, have Might Unleash attack multiplier of 100 (10k%) and unleash your might. (Note, by unleash your might, we mean that you must have completed at least one DMC and the multiplier associated with it; consult your "other>other>Might Unleash Power" section to see your power percentage). Total Growth 50000
Material 2500 Fire Stone
Other Give it 6.8E27 divinity, have 2 billion suns created, have an unleash power of 50 million %

Description

The holy book of ITRTG. The only religion left to survive. The ending is still unclear, is it an evil or a good religion? Only the most divine people will get it. You need to show the people your own sun and all your mighty power unleashed, and it has to be powerful!


Flying Cloud

Wind
Flying Cloud
Total Growth 2500 Health 32
Physical Mystic Battle Attack Defense  Speed
750 1000 750 3 3 3
Campaign Bonus Special Ability
Flying Cloud has 100% greater chance to find rare items, gains 100% more pet stones in item campaign and has +50% in multiplier campaigns. Increases the heal power and buff effect for dungeons by an extra 0.75% * class level if your class is a supporter.

Unlock Criteria

Evolution Requirements

Have Ape with 1e8 stats and have him going to each camp for at least 1 hour in the current rebirth. Total Growth 25000
Material 1250 Bound Feather
Other 1 Billion stats on Ape, 12 hour on each campaign (for Ape, presumably)

Description

A flying cloud with its own mind. It can fly everywhere and unlike a normal cloud it has a mass and can even carry someone!


Whale

Water
Whale
Whale evo
Total Growth 4500 Health 32
Physical Mystic Battle Attack Defense  Speed
1500 1500 1500 3 3 3
Campaign Bonus Special Ability
Whale has +75% in divinity campaigns, +35% in level campaigns, +35% in growth campaigns. Increase the defense for dungeons by an extra 0.65% * class level and increases the chance to take damage instead of a party member by 10% if your class is a defender

Unlock Criteria

Evolution Requirements

Beat P.Baal V55 or use a Pet Token. Total Growth 15000
Material 750 Nevermelting Ice
Other Level 20 Ultimate Crystal

Description

P.Baal V55 once wanted to have a big pet so he got himself a whale. It is really strong, too! It just has to be a bit careful when going through doors.


Egg

Chicken
Wind
Egg
Egg evo
Total Growth 50 Health 21
Physical Mystic Battle Attack Defense  Speed
15 20 15 3 3 3
Campaign Bonus Special Ability
Egg has +10% in item campaigns, +10% in growth campaigns. Increases the damage you do with single target attacks in dungeons by an extra 0.5% * class level if your class is an assassin.

Unlock Criteria

Evolution Requirements

Beat Zeus or use a Pet Token. Total Growth 300
Material 15 Feather
Other Secret

Description

Zeus found this egg a while ago and liked it. Will it ever hatch or not?


Hydra

Water
Hydra
Hydra evo
Total Growth 6000 Health 32
Physical Mystic Battle Attack Defense  Speed
1800 2000 2200 3 3 3
Campaign Bonus Special Ability
Hydra has +25% in item campaigns, +200% in multiplier campaigns. Increase the bonus for all campaigns by an extra 0.7% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Beat P.Baal V60 or use a Pet Token. Total Growth 20000
Material 1000 Nevermelting Ice
Other Pet Rebirth Multiplier of 5000%

Description

This hydra is really powerful. P.Baal V60 fought against it years ago and wo impressed by its power so he kept it as a pet.


Pandora's box

Neutral
Total Growth 8666 Health 32
Physical Mystic Battle Attack Defense  Speed
1000 1000 6666 3 3 3
Campaign Bonus Special Ability
Pandora's box increases all campaign rewards for the campaigns it participates by 3% for every 5000 growth (increase of the total gain). This caps at 100k growth. Reaching the cap will increase it to 4% every 5k. This increases by 0.1% for every feeding, for up to 2% additional (resets to 0% after rebirthing or if hunger reaches 0). Increase the bonus for all campaigns by an extra 0.9% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Beat P.Baal V66 or use a Pet Token. Total Growth 40000
Material 2000 Iron Bar
Other Defeat P.Baal v66 in a Day Baal Challenge

Description

A beautiful box, Rumors say it should never be opened and has to be fed every day or something bad will happen.


Ghost

Neutral
Ghost
Ghost evo
Total Growth 750 Health 32
Physical Mystic Battle Attack Defense  Speed
250 250 250 3 3 3
Campaign Bonus Special Ability
Ghost has no campaign bonuses or maluses. Increases the drop rate for items in dungeons by an extra 0.65% * class level if your class is a rogue.

Unlock Criteria

Evolution Requirements

Ghost can be unlocked 1,000 candies via the god power page or use a Pet Token. Total Growth 15000
Material 750 Iron Bar
Other Kill the depth 2 boss of each dungeon

Description

Likes to scare people and monsters. In dungeons, it doesn't attack, instead it causes fear to enemies.


Question

Answer
Neutral
Question
Question evo
Total Growth 126 Health 21
Physical Mystic Battle Attack Defense  Speed
42 42 42 3 3 3
Campaign Bonus Special Ability
Question has +42% in divinity campaigns, food campaigns, godpower campaigns, level campaigns and multiplier campaigns. Increases the speed of creating items by an extra 0.51% * class level if your class is an alchemist.

Unlock Criteria

Evolution Requirements

Question is available during the Christmas/New Year's event for 1,000 clovers, which you get by clicking on "daily draw" on the 'special offers' page, or by using a Pet Token. Total Growth 999
Material 49.95 Iron Ore
Other 1 Universe

Description

You can't help but to wonder what is the meaning of life, the universe and everything? Especially on christmas, so your question formed into a pet. It also comes with a christmas hat!

Evolved Description

It has supposely the answer to life, the universe and everything. But if you ask it anything it always just shoots: '42'. Maybe it is bugged? Anyway it has a nice christmas hat!


Hedgehog

Fire
Hedgehog
Hedgehog evo
Total Growth 305 Health 32
Physical Mystic Battle Attack Defense  Speed
105 80 120 3 3 3
Campaign Bonus Special Ability
Hedgehog has +25% in divinity campaigns, +25% in growth campaigns. Increase the bonus for all campaigns by an extra 0.58% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 7500
Material 375 Fire Stone
Other 10e19 divinity

Description

It looks cute but has thousands of needles on its back. Don't touch them!


Panda

Earth
Panda
Panda evo
Total Growth 50 Health 32
Physical Mystic Battle Attack Defense  Speed
15 20 15 3 3 3
Campaign Bonus Special Ability
Panda has +300% in food campaigns. Increases the heal power and buff effect for dungeons by an extra 0.67% * class level if your class is a supporter.

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 17500
Material 875 Special Wood
Other Secret

Description

A cute black and white bear. Doesn't do much else but eating and sleeping.


Chocobear

Earth
Chocobear
Chocobear evo
Total Growth 1083 Health 32
Physical Mystic Battle Attack Defense  Speed
361 361 361 3 3 3
Campaign Bonus Special Ability
Increases its boost to all campaigns by 50% if you feed it chocolate or do food champaigns with it.

+33% in growth campaigns +33% in item campaigns + 100% in food campaigns

Increases the bonus for all campaigns by an extra 0.56% * class level if your class is an adventurer

Unlock Criteria

Evolution Requirements

Play total of 200 hours of Chocolate Factory campaigns Total Growth 6000
Material 300 Special Wood
Other Save up campaign bonus for the next 200 hours of campaigns

Description

A small bear made out of chocolate infused with a soul.


Undine

Water
Undine
Undine evo
Total Growth Expression error: Unrecognised punctuation character "?". Health 32
Physical Mystic Battle Attack Defense  Speed
????? ????? ????? 3 3 3
Campaign Bonus Special Ability
Increase the drop rate for items in dungeons by an extra 1.5 * class level if your class is a rogue.

Unlock Criteria

Evolution Requirements

You must have 2 alchemists and the ingredients are 100 Ice Block + 50 Nevermelting ice + 10 Holy water Total Growth 55555
Material 2777.75 Nevermelting Ice
Other Have Undines final form

Description

A pet created out of water, imbued with life by two alchemists. It seems risky to create it but it might become the most powerful pet ever! Someone said, that alchemy is all about equal exchange, but who cares about it, do your alchemists want to create the strongest pet ever, or not?



Frog

Water
Frog
Frog evo
Total Growth 24 Health 32
Physical Mystic Battle Attack Defense  Speed
7 8 9 3 3 3
Campaign Bonus Special Ability
None Increases the heal power and buff effect for dungeons by an extra (0.5 * class level) if your class is a supporter.

Unlock Criteria

Evolution Requirements

defeat Suijin Total Growth
Material Expression error: Unexpected / operator. Nevermelting Ice
Other

Description

A frog who follows Suijin around. Likes to jump around and lick everyone in sight. It's licks have a powerful healing effect. At least that is what the frog says.



Bee

Wind
Bee
Bee evo
Total Growth 30 Health 32
Physical Mystic Battle Attack Defense  Speed
10 10 10 3 3 3
Campaign Bonus Special Ability
None Increases the speed of creating items by an extra (0.5 * class level) if your class is an alchemist.

Unlock Criteria

Evolution Requirements

defeat Diana Total Growth
Material Expression error: Unexpected / operator. Bound Feather
Other

Description

Dianas trusty pet, a tiny bee who likes to play around with many kind of things.



Anteater

Earth
Anteater
Anteater evo
Total Growth 1900 Health 32
Physical Mystic Battle Attack Defense  Speed
550 700 650 3 3 3
Campaign Bonus Special Ability
None Increases the speed and quality of creating equip by an extra 0.7% * class level if your class is a blacksmith.

Unlock Criteria

Evolution Requirements

have 10,000 ants Total Growth 20000
Material 1000 Special Wood
Other have 50,000 ants

Description

Has a great eye for detail, but won't join your side unless you have a pile of its favourite snack, ants. You can find them in dungeons. If it is a blacksmith increases the crafting speed and quality by total (ants found / 50,000)%. After 1 million ants, the additional boost is halved.



Elephant

Fire
Elephant
Elephant evo
Total Growth 3300 Health 32
Physical Mystic Battle Attack Defense  Speed
2500 500 300 3 3 3
Campaign Bonus Special Ability
None Increases the damage taken in dungeons instead of a party member by an extra 0.8% * class level and increases the protect chance by 10% if your class is a defender.

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 30000
Material 1500 Fire Stone
Other Have a dungeon defense of at least 300

Description

It lived for a long time in a volcano which caused a neverending fire to surround its skin. In dungeons all enemies who attack it will get burned and receive 3% of max hp damage each action for 5 actions (1.5% for bosses).



Valkyrie

Wind
Valkyrie
Valkyrie evo
Total Growth 3050 Health 32
Physical Mystic Battle Attack Defense  Speed
950 800 1300 3 3 3
Campaign Bonus Special Ability
It has +35% in growth campaigns, +50% in level campaigns, +100% in multiplier campaigns. Increases the damage taken in dungeons instead of a party member by an extra 0.61% * class level and increases the protect chance by 10% if your class is a defender.

Unlock Criteria

Evolution Requirements

Defeat P.Baal v45. Total Growth 11000
Material 550 Bound Feather
Other Defeat a total of 2000 dungeon bosses

Description

P.Baal V45 once took a liking on the valkyrie monsters, took one of them as his pet, and trained it to protect his dungeon. Now you appeared and want to steal it away from him?



Lucky Coin

Earth
Lucky Coin
Lucky Coin evo
Total Growth 23331 Health 32
Physical Mystic Battle Attack Defense  Speed
7777 7777 7777 3 3 3
Campaign Bonus Special Ability
It has +7% in item campaigns, +77% in godpower campaigns, +777% in food campaigns. Increases the damage you do with single target attacks in dungeons by an extra 1.28% * class level if your class is an assassin. Increases the drop chance for loot in dungeons by (total damage done ^0.3 / 10)%.

Unlock Criteria

Evolution Requirements

Defeat P.Baal v77. May not be purchased with a Pet Token. Total Growth 77777
Material 3888.85 Special Wood
Other Do a total damage of 77,777,777 in dungeons

Description

A coin in a box. It just looks like a coin but it can jump, move and attack! It also has hidden teeth in the box... It is supposed to bring good fortune. Has a random chance to do 7, 77, or 777 extra damage after an attack in dungeons.



Otter

Water
Otter
Otter evo
Total Growth 6666 Health 32
Physical Mystic Battle Attack Defense  Speed
2222 2222 2222 3 3 3
Campaign Bonus Special Ability
It has +75% in growth campaigns, +125% in multiplier campaigns. Increases the bonus for all campaigns by an extra 0.8% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 30000
Material 1500 Nevermelting Ice
Other Have at least 35 evolved pets.

Description

A cute animal who lives in the water. It is curious and likes to see the world while adventuring. It gives you random items (T1 dungeon mats, T2 after evo) after you feed it.



Nightmare

Fire
Nightmare
Nightmare evo
Total Growth 6666 Health 32
Physical Mystic Battle Attack Defense  Speed
1111 2222 3333 3 3 3
Campaign Bonus Special Ability
All campaigns +200%. Reduces reward from other pets in the same campaign by (20 - 0.25 * class level)% each. Uncaps reward in god power campaigns. Increases the bonus for all campaigns by an extra 0.9% * class level if your class is an adventurer.

Unlock Criteria

Evolution Requirements

Use a Pet Token. Total Growth 40000
Material 2000 Fire Stone
Other Have it equipped with a +20 grade SSS Magic Stick

Description

Likes to scare other pets. Uncaps the amount of god power you can get in a god power campaign if it takes part in it.



Pet Training Edit

The main draw of Pets is that you can train them against your shadow clones, levelling them up and raising their power, which in turns grants a % boost to your Physical, Mystic, and Battle.


Pet Stats Edit

Your pets have much the same stats as your own God:

Physical: Much like with your God, each Physical stat adds 10 HP to your pet. However it adds NO attack power.

Mystic: Works just like Mystic for your God. Add 0.5 defense per stat, and 0.05 HP regen/s.

Battle: Works just like Battle for your God. Adds 1.0 attack per stat point.

Pets only lack a creating stat. As your pets' stats get stronger, they import a % bonus to your own God's equivalent stats, at a rate of 0.01% per stat point. In other words, every 100 stat yields 1% to your equivalent stat. Note that when you rebirth, your pets' stats are reset as well.


Pet Rebirth Multiplier Edit

Every 50% stat bonus gained from pets, the rebirth multiplier corresponding to this stat goes up by 1%. This bonus is capped at a total multiplier of 999%, or +899%.

This cap happens when a stat multiplier reach 45050%.


Pet Growth Edit

As well as having stats, each Pet has an equivalent Growth for Physical, Mystic, and Battle. Growth is the crucial stats for your Pet. While stats reset for your pets each rebirth, Growth does not. Growth also determines how much stats your pets gain when they level up.


Training your Pets Edit

Clicking visit on a certain pet will take you to the menu where you can get an overview of your pet, and more importantly, train your pet. Clicking create clones will allow you to set aside some of your Shadow clones to spar with your pet. your clones's stats will work the same way as pets do here. You can set their Physical, Mystic, and Battle, which determines their exp awarded when your pet defeats them. The formula is:

EXP = (cloneMystic * cloneBattle * Clone Physical ^ 2.3) ^ (1/2.6)

As for actual combat, it's much like fighting Gods with your own God. Each second your pet will deal (petBattle - cloneMystic / 2) damage, and the clone will deal (cloneBattle - petMystic / 2) to you, divided into 33 (or 100/3 exactly) ticks of damage/second.

When the clone is defeated, it will return to your Idle clone pool, and a new clone from your pet's pool will step up and continue fighting. your pet will gain exp according to your clone's stats.

Here are the exact maths:
If we use x = cloneMystic we get that clonePhysical = (petBattle - x/2) * (3/1000). The previous formula is correct if exp maximize for x = cloneMystic = petBattle, but unfortunately, it isn't the case. With these notations we get:

EXP = (x * 11/20 * petMystic * ((petBattle - x/2) * 3 / 1000) ^ 2.3) ^ (1/2.6)

Now, maximizing EXP is equivalent to maximize f(x) = x * (petBattle - x/2) ^ 2.3. (We don't care about the global power 1/2.6 and the multiplicative factors).

We get f'(x) = (petBattle - x/2) ^ 1.3 * (petBattle - 3.3/2 x).

Now annulating the first factor means clonePhysical = 0 so we don't want that.

So, in the end, we get: cloneMystic = 20/33 * petBattle

The maximal xp/sec values are:

clonePhysical = petBattle * 23 / 11000 = petBattle / 478.26

cloneMystic = petBattle * 20 / 33

cloneBattle = petMystic * 1.1 / 2

Note that for faster calculations / use of Improved Half Stats, you can use this setup which is close to optimal:

clonePhysical = petBattle / 500 (or 2/1000 for IHS)

cloneMystic = petBattle * 2/3 (or 666/1000 for IHS)

cloneBattle = petMystic * 1.1 / 2 (or 550/1000 for IHS)

However, it should be noted that your pets will be defeating the clones at BB speed. if you don't have a lot of clones to spare, consider setting the clonePhysical higher for convenience.


Pet Level up Edit

When your pet Levels up, it will gain stats equal to its corresponding Growth for each stat, multiplied by a factor from 0.1- 1.0. The factor increases with every 100 levels.

Pet Level Factor
1-99 0.1
100-199 0.2
200-299 0.3
300-399 0.4
400-499 0.5
500-599 0.6
600-699 0.7
700-799 0.8
800-899 0.9
900+ 1.0

For example, if your pet has 500 physical, 600 mystic, and 700 battle growths, and levelled up from 466-467 that pet would gain 250 to its physical stat, 300 to its mystic, and 350 to its battle.


Pet Feeding Edit

Pets have a hunger level, seen in percentage when you hover over a pet's name in the pet overview tab. It starts at 100% and drops slowly to 0% in 24 hours time. (12.5% every 3 hours.) Food can be bought with GP, found in missions, or bought with baal power; any food left over will expire upon rebirth unless the Refrigerator is bought.

Once it hits 0%, the pet's HP will drop to 0 and it won't contribute to the pet multiplier anymore until it is fed again. After it dips below 87.5%, you have the opportunity to feed your pet to refill the bar to full, and more importantly, gain permanent growth for your pets. Every 12.5% filled by feeding gives the same stat increase regardless of % said pet is fed at.

It's good practice to do a DPC (Day Pet Challenge) before feeding your pets too much. A DPC can give a permanent bonus (minimum 8% up to 50%) to the pet food even with only a mouse with zero growth.

Sauce/food tier Free Puny Strong Mighty Chocolate
No Sauce .25 All Stats .5 All Stats 1 All Stats 1.5 All Stats 2 All Stats
Hot Sauce .50 Physical
.13 Mystic
.13 Battle
1 Physical
.25 Mystic
.25 Battle
2 Physical
.50 Mystic
.50 Battle
3 Physical
.75 Mystic
.75 Battle
4 Physical
1 Mystic
1 Battle
Sweet Sauce .13 Physical
.50 Mystic
.13 Battle
.25 Physical
1 Mystic
.25 Battle
.50 Physical
2 Mystic
.50 Battle
.75 Physical
.3 Mystic
.75 Battle
1 Physical
4 Mystic
1 Battle
Sour Sauce .13 Physical
.13 Mystic
.50 Battle
.25 Physical
.25 Mystic
1 Battle
.50 Physical
.50 Mystic
2 Battle
.75 Physical
.75 Mystic
3 Battle
1 Physical
1 Mystic
4 Battle
Mayonaise*
  • Mayonaise tries to even out your pets stats. Because of that it has a variable stat distribution for each pet depending on your Pets stats.


Pet Campaigns Edit

Besides levelling your pets for a stat and rebirth multiplier boost, you can also send them on campaigns. There are 7 campaigns to choose from. Growth, Divinity, Food, Item, Level, Multiplier, and God Power. While each campaign gives a different reward, the degree of the reward depends on 4 major factors. The number of pets sent on the campaign, the length of the campaign, any special pet abilities and the tier of the pet. With multiple pets on a single campaign, the pets will add their rewards together. The degree of the reward is multiplied by the campaign length linearly, so a 10 hour campaign should yield 10x the reward per pet than a 1 hour campaign. The pet abilities bonuses for each pet is outlined above. Some pets have a perk on certain campaigns (or weaknesses) than other pets, and will multiply their effect on the campaign accordingly.

Tiers are a bit more hidden. Depending on the total stats or total growth of the pet you'll also multiply the reward by a factor.

For growth based campaigns (Factor for Growth Campaign and the rebirth multiplier in the Multiplier Campaign, Level for the Level Campaign), the tiers are:

Tier Total Growth to Reach Tier Growth Campaign Multiplier Campaign Level Campaign
1 0-499 0.25x 0.25x 10 levels
2 500-999 0.5x 0.5x 20 levels
3 1,000-2,499 0.75x 0.75x 35 levels
4 2,500-4,999 1x 1x 55 levels
5 5,000-9,999 1.25x 1.25x 80 levels
6 10,000-24,999 1.5x 1.5x 110 levels
7 25,000+ 2x 1.75x 160 levels

*Note: The multiplier campaign factor above only applies to the rebirth multiplier it gives, the current multiplier is based on stats instead.


For most stat based campaigns (Factor for Divinity Campaign, God Power and the current multiplier part of the Multiplier Campaign, Level for Level Campaign) the tiers are:

Tier Total Stats To Reach Tier Factor Level Campaign
1 0-9,999 0.25x 10 levels
2 10,000- 99,999 0.5x 20 levels
3 100,000 - 999,999 0.75x 35 levels
4 1,000,000 - 4,999,999 1x 55 levels
5 5,000,000 - 9,999,999 1.25x 80 levels
6 10,000,000 - 99,999,999 1.5x 110 levels
7 100,000,000+ 1.75x 160 levels

For the Item campaign, the tiers are:

Tier Total Stats To Reach Tier Item Campaign Factor
1 0 - 9,999 0.25x
2 10,000 - 99,999 0.5x
3 100,000 - 499,999 0.75x
4 500,000 - 999,999 1x
5 1,000,000 - 4,999,999 1.25x
6 5,000,000 - 9,999,999 1.5x
7 10,000,000 - 49,999,999 1.75x
8 50,000,000 - 99,999,999 2x
9 100,000,000+ 2.5x

Growth Campaign Edit

This campaign is crucial to growing your weaker pets. You require at least 2 pets. At the end of the campaign, your stronger pets will give a certain amount of growth to your weakest pet sent on the campaign. The growth given per pet will be

(length of campaign in hours) * (pet tier Factor) * (pet ability modifier)

This will be split evenly between all stats if you choose, or given to the growth of your choice. If your growth is less than 0.75, evenly splitting your growth would still give you 0.25 per stat.

For Example: Say you send a crew of 6 pets, with the 5 strongest pets all in tier 4 of growth, on a 6 hour Battle growth campaign. One pet is the Shark with a 100% growth bonus. The weakest pet will gain

( 6 ) * (1.0) = 6 growth from the 4 pets with no ability. Meanwhile the shark gives:

( 6) * (1.0) * (2) = 12 growth. This will give a grand total of (6 * 4 pets) + 12 = 36 growth to the weakest pet, to its Battle growth.


Divinity Campaign Edit

This campaign can help you gain divinity if you're lacking. The amount of divinity given by the campaign is determined mostly by your current divinity making rate (when the campaign is completed), much like when spending an ad point or god power.

Each pet will grant: (5 * length of campaign in hours) * (pet tier factor * 4) * (pet ability modifier)

minutes of your current div/s instantly to your divinity.

Example: Say you have a tier 5 cupid (pet factor = 1.25, 100% ability bonus for divinity), running a 6 hour campaign. You will gain:

( 5 * 6) * (1.25 * 4) * (2)

= 30 * 5 * 2 = 300 minutes of divinity from this pet.

Example 2: Say you have 10 pets at 100k stats with no Divinity special ability. They get you 15 minutes of Div per hour camp each, so that's 150 minutes worth of base divinity per hour : +2.5x base Div.

For comparison, killing all 5 UBs gives exactly this, +2.5x base Div.

So, compared to just killing the UBs, you get 6/3.5 = 1.71 times more divinity per hour using the example squad of pets.


Food Campaign Edit

This campaign can help you get better quality food to grow your pets faster. Each pet has a chance to find puny, strong, or even Mighty food. For this campaign, your pet's tier does not impact the returns.

For Mighty food the formula is:

3 * (length in hours) * ( pet ability modifier)

For Strong food the formula is:

10 * (length in hours) * ( pet ability modifier)

For Puny food the formula is:

20 * (length in hours) * ( pet ability modifier)

For an example: A tier 3 Octopus (100% ability bonus for Food) on a 10 hour campaign yields:

For Mighty food:

3 * (10 ) * (2) = 60%

For Strong food:

10 * (10 ) * (2) = 200%

For Puny food:

20 * (10 ) * (2) = 400%


Item Campaign Edit

This campaign can help you gain pet stones, which can eventually be traded in for a crystal slot or Pet Token, or potentially find rare items like the godly liquid, chakra pill, or lucky draws! Thus almost any special item purchases with kreds or money can eventually be found via this campaign.

For Pet Stones, the formula for how many you can expect to receive is (4 * pet tier factor) * ( length of campaign in hours) * (pet ability modifier). For example, a tier 2 mouse on a 10 hour campaign will give you:

(4 * 0.5) * (10) * (mouse has no modifier for item campaign so ignore)

= 2 * 10 = 20 pet stones from a 10 hour campaign

For the rare item chance, the formula is more complex. The length of the campaign is applied quadratically, so a 12 hour campaign gives 4x the chance than a 6 hour campaign, for example. The formula for % chance of receiving a rare item is:

(Factor / 25) * (length in hours) ^2 * (pet ability bonus)

For example, a tier 3 Fairy, which has a 50% bonus to rare item finding, on a 12 hour campaign, will find a rare item:

(0.75 / 25) * (12) ^ 2 * 1.5

= 0.03 * 144 * 1.5

= 6.48% chance, or 6% as it would display on the tool tip

[Best Pets for Item Campaigns are Dog +50%, Egg +10%, Fairy +50%, Slime +25%, Goat +100%, Hydra +25%, Pandora's Box +Variant, Flying Cloud +100%, Rudolph +35%, Chocobear +33%, Eagle + 75%


Level Campaign Edit

The pet gains a number of levels based on the pet's Stat Tier the pet's Growth Tier, the pet's level and the length of the campaign. This number is increased by the pet ability modifier for Level campaigns of any pet participating in the campaign, adding together the bonus of all participating level specialist pets. The dependence on level is the following: 100% gains up to level 1000, 90% gains from level 1001 to 5000, 81% gains from level 5001 to level 10000, and 65% from level 10001. The level considered is what the ending level would be if you had no UPCs completed. The final formula is the following:

(Level from Stats + Level from Growth) * (length in hours) * (1 + bonus from all participating pets) * (level based penalty)


Multiplier Campaign Edit

The Multiplier campaign gives two separate bonuses: a multiplicative bonus to the Pet Multiplier, and an additive bonus to the Pet Rebirth Multiplier.

The Pet Multiplier is a multiplier to your Physical, Mystic, and Battle stats based on the combined stats of your pets (as described earlier in this article). The Multiplier Campaign bonus applies equally to all three stats, and is based on the pet's Stat Tier (just like for a Divinity Campaign).

The Pet Rebirth Multiplier is a multiplier to your Rebirth Multipliers, based on the combined stats of your pets. This multiplier caps out at 999% (roughly 10x rebirth multi) when the Pet Multiplier for the stat is at 50,000%. The Multiplier Campaign adds to this bonus, allowing it to go above the cap of 999%. This bonus is based on the pet's Growth Tier (just like for a Growth Campaign).

A pet's ability modifier for Multiplier Campaigns applies to both of these bonuses.


God Power Campaign Edit

Simply, this gives you a chance at gaining god power through your pets. The chance of a pet finding a God Power is (3 * length of campaign in hours * (0.5+2*stat tier factor) * pet ability multiplier) %. For this campaign the pet tier factor is smoothly increasing instead of just in jumps, but doesn't increase over the maximum tier. For example with 6e6 stats your stat tier factor would be 1.5+0.25*0.6=1.65.

Pet Dungeons Edit

--> Go to Pet Dungeons <--

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